Star wars jedi outcast pc download






















Add to Account. View Community Hub. As Kyle Katarn, agent of the New Republic, use your Lightsaber and the full power of the Force to combat a new evil plaguing the galaxy. Choose wisely from an arsenal of 13 weapons including disruptor rifle, thermal detonators, trip mines and Wookiee bowcaster.

Play on-line with players or against a variety of AI Bots - and gain an additional 7 Force powers. Test your skills in 24 single-player missions and in 6 different types of multiplayer games including Jedi Master, Holocron, Capture the Ysalamiri, Duel, Deathmatch and Capture the Flag.

System Requirements Windows. OS: See all. Customer reviews. Overall Reviews:. Review Type. All 3, Positive 3, Negative All 3, Steam Purchasers 3, Other All Languages 3, Your Languages 2, Customize. Date Range. Apart from the use of Star Wars locations and themes, it's the lightsaber combat and use of Force powers that set Jedi Knight II apart from your average first-person shooter. So it's unfortunate that the first few hours of the game are tiredly reminiscent of just about every other switch-flipping, key collecting, kill-everything-that-moves shooter out there.

The reliance on artificial roadblocks to progress is especially annoying, such as when you must collect encryption symbols in order to unlock a force field, or jump on top of a seemingly normal object in order to find a hidden corridor.

The solutions to most of these "puzzles" are not obvious or intuitive, so you'll probably have to resort to a strategy guide if you don't want to spend hours wandering around aimlessly, hoping to stumble across the right solution.

Once you get a lightsaber and start gaining Force powers, the single-player game becomes considerably more enjoyable, but, even then, many players may still be put off by the overabundance of puzzles, jumping, and switch-flipping.

On the plus side, enemy AI is set at just about the right level, so stormtroopers and other foes will duck, run around corners, or rush straight for you depending on the situation. However, by far the easiest is to wait a couple of months and play Jedi Knight 2: Jedi Outcast.

A mere year in development, JK2 has to be one of the quickest high-profile games ever made. The fact that the Q3 engine is powering this latest escapade is reassuring, and with Raven software at the helm signs are also good. With the bulk of the code already in place, technicalities aside, all Raven has to do is tweak the gameplay and create the Star Wars character models and scenery. Well mostly FPS.

The only exception is the lightsaber - and what a shimmering beam of beauty it is too. To truly appreciate the splendour of this devastating tool, the third-person view is a must. If you thought the feel of the lightsaber in the first game was special, wait until you get your sweaty hands around this little number.

The showering display of sparks and amazing sound effects as lightsaber crashes upon lightsaber almost brings tears to your eyes. Equally impressive are the Jodis training at the Jedi Academy on Yavin 4. As in JK, mastering your Force powers is imperative. There are 11 of them in total including mind trick, lightning, saber throw, heal and jump - all with three power-up levels. Here, as you progress through the game, your Force powers increase naturally.

Usually at the end of a level you are told which power has increased. Rather than just adding another star so that you can run a little faster or jump a little higher, each power-up level does something different. The Heal Force is a perfect example of this. You can only use first level heal while standing still; second level heal can be used whilst running and attacking though it heals over time; and third level heal acts instantly. But once again, fans of the original JK will be worried that they have no influence whatsoever over the way their character develops.

This was after all a popular feature of JK that added a very subtle, yet albeit distinct RPG slant to the game. In the multiplayer game the availability of Force powers as pick-ups means you can still develop your character the way you want. And as an extra bonus, LAN and Internet players even get to choose the colour of their lightsaber. There is a practical use too; it provides online Jedis with a totally unique look.

But what other weapons will we be treated to? As previously mentioned there are 12 in total including your standard blaster, a stun baton, a rather tasty crossbow, trusty old thermal detonators, a wicked laser rifle featuring an liber-powerful zoom, and a lethal disintegrate gun that does exactly that. All these delights are played out over nine different environments ranging from space stations to vast outdoor levels.

As you would expect, each one of these is painstakingly detailed and in homage to JK2s predecessor the sheer dramatic sense of size and space is utterly breathtaking. Controversy and disagreement will not be far away though. Your lack of influence over the way Kyle develops will cause friction amongst the reviewing fraternity, and importing old levels from ancient games is another contentious issue. Roll on April. A long time ago in an office far, far away A lot has changed: Back then Duke Nukem Forever was just around the corner.

Quake was the deathmatch game of choice and bad Star Wars games were as common as Sarlaac dung. We had a wookie for an editor. Mr Cursor was mounted on the wall freshly packed in carbonite and yours truly arrived a fresh-faced young padawan eager to learn the ways of the Force. Now stuck-up. I find for my entertainment no match for a good blaster, which is as good a point as any to make the jump to light speed, start proper on this review and stop with half-baked Star Wars puns.

Thankfully not everything has changed so drastically, certainly not in the Jedi Knight universe: Kyle Katarn. His pilot Jan has stuck by him through thick and thin and, most importantly of all.

It is on one such assignment that the game begins, throwing you into action as soon as you turn the first corner. It's certainly different to the approach we are used to these days, where typically we are treated to a good ten minutes of tension building.

Although the game does start out on the slow side, don't give up too soon because when it starts to pick up, your biggest concern may become getting to bed at a decent time. Jedi Outcast allows the player to wield a variety of firearms from the Star Wars franchise, as well as lightsabers and Force powers. The player can choose whether to use first or third-person perspective for each weapon, including the lightsaber.



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